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Conversation Setup

To create a conversation, select the Game Plans button on the main screen.   Select the Manage Conversations button to see the screen below.  From this screen, you can select the type of conversation that you would like to create, and select the background, ball and frame that will be used.

Conversation PanelTo select a background, ball or frame, simply tap on the current one, and a popup window will appear.  Choose something from the popup and select SAVE.  In the example below, the background choices appear in the popup.

Background, Ball and Frame

 

Simple Conversation Between Two Players

To create a very simple, 2 way conversation, use the following settings:

  • One statement choice per person             Single Statement

  • Two way conversation                        Two Way
  • Sentences with optional picture promptsSentences
Using these settings, each player will have one sentence to read on each turn.   These are also nice settings to use if you are having the student help you to write some conversations.

Complex Conversation Between Two Players

To create a  2 way conversation with multiple choices for each player, use the following settings:

  • Multiple statement choices per person  Multiple Choice    
  • Two way conversation                       Two Way
  • Sentences with optional picture promptsSentences
Using these settings, each player will have a choice of sentences or phrases to read on each turn.  

If you have a student who is a beginning reader, you should use the picture-based instead of text-based setting.  With this setting, bigger pictures are used with fewer words.    Picture-Based

Picture-Based Setting

One Way Conversation

A one way conversation can be used to express basic needs and feelings.   This mode can also be used to create picture schedules and behavioral rule charts.

Multiple or single statement choices per person   Single Statement      Multiple Choice
One way conversation  One Way
Photos with Short Phrases or Sentences with Prompts      Picture-Based          Sentences
 

If you have a student who is a beginning reader, you should use the picture-based instead of text-based setting.  With this setting, bigger pictures are used with fewer words.    Picture-BasedPicture-Based Setting

Writing a Conversation

After you decide what type of conversation you would like, you can begin adding statements by using this button.  

Edit Statements

 
Depending on whether you have chosen multiple or single statements per person, you will see one of two editors.

Writing a Conversation with Single Statement Choices
for Two Players
Single Statement   Two Way
This type of conversation is the easiest to write.  Simply add what the first person will say, then type in the text for the second person.   Continue adding more pairs, until the conversation ends.
Single Statement
Add Photos

In addition to adding text, you can also select a picture to act as a visual prompt next to each statement.  Plus you can choose a topic picture which will be larger and appear at the top of the screen.   The screenshot below, shows the three ways that you can get a photo. 

  • Use a photo that came with the Conversation Coach
  • Take a photo on the camera
  • Use a photo that is in your photo library 

Add Image

If you would like to add some photos to your photo library, you can either e-mail them to yourself or download them from Facebook or the internet.   To capture a photo from Facebook or an e-mail, bring up the picture in full screen mode and hold your finger on it for a few seconds.  You will then have an option to Save Image which saves it to your photo library.

Selecting Built-In or Photo Library Photos

If you choose to select a built-in photo or one from the photo library, you will see a screen similar to the one below.  Simply scroll to the photo that you want, and press on it to select it.
In the sample below, the drive thru picture is selected as the topic picture.

Picture Selection

In the sample below, the exclamation point image is selected as a visual prompt.  Press Save to add it to the conversation.

Visual Prompt Picture


Taking Photos With the Camera

If you choose Camera, the camera will pop us as shown below.  Press the camera icon to take a picture.

Camera


Add Sounds

You can add sounds that will play when a player presses on a statement.   Adding sound is a good idea if a player is nonverbal.   If a player can read and is verbal, it is better to let the player read the statement himself, unless you want him to hear and practice the proper inflection.  Even if the sound is added to the conversation, you can turn sounds off on a player by player basis.

Add Sounds

If you press the record button, after a sound has already been recorded, the original sound is saved in the list of prerecorded sounds, and a new one with the same name is added to the list.

If you would like to change a sound after recording it, click on the Edit Sounds Button after selecting Settings and Help on the main page.  Then tap on the Edit button as shown in the following example.

Edit Sounds Panel

After tapping on the edit button, you will be able to change the name of the sound or make a new recording.   If you make a new recording, the old recording will be erased.

Edit Sounds Panel

Sample Conversation Screens

If you had made a conversation like the one above, it would appear as below for player one.  Note that the topic picture of the drive-thru appears at the top.  The text at the bottom has no visual prompt, because we did not add one.

Sample Player One 

After player one presses the ball, the following screen would appear facing player two.   Note that player two has a visual prompt (exclamation point and face) plus the topic picture at the top.

Player Two


Writing a Conversation with Multiple Statement Choices for Two Players

Multiple Choice   Two Way

By writing a conversation with multiple choices, you give  players a chance to express their wishes.  For example, in the conversation above, player 2 was unable to make a choice about what he wanted to eat.   In the following examples, player 2 has multiple choices.  The first screen below, shows
what the editor looks like when editting Player 2's responses
to the question "What would you like to eat?"

Multiple Statements

The following example is farther along in the same conversation.   It shows Player 2's responses to the question, "Do you want any sauce?".  Notice how you can tell
which branch of the conversation you are in, by looking at the
hierarchy at the top.   If you wanted to edit the responses for the hamburger branch, click on the "What would you like to eat?" branch and then you would see the previous example.  This would allow you to go down the "hamburger" branch instead of the "chicken nugget" branch.

Conversation Editor Details

The screen below shows how the conversation would appear for player 2 after player 1 asks, "What would you like to eat?".
Multiple Choices

SentencesNote that in the example above, text-based choices was selected.   Small pictures appear with words or sentences next to the pictures.

If picture-based mode Picture-Basedhad been selected, a screen similar to the one below would appear.   Note that this
sample happens to have a few more choices than the one above and has a different topic picture.

Multiple Choice Picture Based

Make a Statement - One Way Conversation

This type of conversation is useful either for a player who is not ready for back and forth conversations, or for someone who may be unable to vocalize, but understands conversations and simply needs to express their wishes.   This mode is similar to a conventional aac device.

The example below shows a sample conversation with submenus.   The first page shows the major food groups.  When one of these is tapped, the word is spoken then the subcategory appears.

Food Choices1

The image below shows what this conversation would look like in the conversation editor. Note that all of the food categories are in level one. To add items into any of the subcategories, simply click on the corresponding line such as "fruit". You will then move to level two for that category.

One Way ConversationFood Categories

The image below shows what the fruit subcategory looks like in the editor.   Note that this panel says "Level Number 2" at the top, and Fruit appears as the top level.   You can always refer to the top of the screen to figure out where you are in the conversation.  To add more fruits to the subcategory you would tap on the "add statement" line at the bottom.



 


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